Unity Lead Engineer (RTS)
Stealth Startup
India
About the game
We're hiring a Lead Engineer to build an online multiplayer 3D RTS game in Unity, inspired by classics like Command & Conquer: Generals Zero Hour and similar games.
This is a founding engineer role. You'll own the entire technical side of one game, from the first prototype to the Steam launch. You'll start as the only engineer, and we may add a junior engineer for you to lead.
What you'll do
- Architect and build the game in Unity (C#)
- Build online multiplayer: deterministic lockstep, lobbies, matchmaking
- Create gameplay systems: base building, economy, combat, fog of war
- Handle pathfinding for hundreds of units, skirmish AI, and performance
- Integrate art, UI, and audio, and ship to SteamWhat you bring
- 5+ years of Unity/C# and at least one shipped game
- Real experience with online multiplayer and determinism
- Strong pathfinding and optimization skills
- You work independently, estimate honestly, and use AI coding tools well
- Bonus: C++, RTS experience, Photon Quantum, DOTS/ECS, SteamworksWhat you get
- Monthly salary + 5% of the game's revenue
- Full technical ownership as a founding engineer
- Fully remote
Please make sure to name all published games in your cv