Product Manager
- Define the product vision, strategy, roadmap and long-term direction, and keep the roadmap stable enough to plan against and open enough to change when the evidence changes.
- Conduct market research, competitor analysis, and customer discovery to identify and validate product opportunities, and bring the findings into roadmap decisions rather than filing them as reports.
- Translate customer problems and business needs into clear product requirements: the outcome and the user problem, specified well enough for Engineering to build against without dictating the solution.
- Own feature prioritisation and release decisions with Engineering and UI/UX, and be able to state the cost and the benefit of each choice. A roadmap that only says yes is a backlog.
- Identify and evaluate AI, Generative AI and automation opportunities, and assess each on feasibility, scalability, cost and business value before it reaches the roadmap.
- Define product success metrics before the work starts, instrument the product to measure them, and read the results honestly afterwards.
- Contribute to product positioning, pricing, go-to-market strategy and commercial viability, working with Sales and Marketing.
- Build shared context across the organisation so that teams can make decisions without routing every question through you.
- Work closely with the Founder, Engineering, UI/UX, Sales and other stakeholders to align on product direction and drive execution.
What You Will Not Own
- Product Manager and Project Manager are used interchangeably across the market. At 2Base, they are different roles, so the boundary is stated rather than assumed.
- Client project delivery. Project Managers own client engagements, schedules, and escalations.
- Engineering architecture and implementation. You own what and why; Engineering owns how. Where the two conflict, you negotiate rather than instruct.
- UI/UX design execution. The design function designs. You own the user outcome and brief, review and decide against it.
- Final product investment and budget approval. The Founder decides what the product is funded to do and over what horizon. You own the case that decision is taken on.
- Client-specific commercial negotiations. Pricing and packaging of the product itself is yours; client contracts are not.
Requirements
Experience
- 6–12 years in the technology industry, with at least 4 years in Product Management or direct product ownership.
- At least one product you took from concept or early development to actual customer usage, with a clear view of what happened after release. A product you inherited fully formed and maintained is a weaker signal than a smaller one you shaped.
- A decision not to build something, and what it cost you to hold that line.
- Direct work with engineering teams through a build, not across a handover, with enough understanding of software development, technical feasibility, APIs, integrations and cloud applications to judge what a decision will cost.
- AI and Emerging Technology
- Practical exposure to AI-powered products, Generative AI, machine learning or automation-driven solutions.
- The ability to tell a capability apart from a product, and to assess an AI use case on feasibility, scalability, cost and business value rather than on novelty.Product Judgement
- You can describe how you decided what to build: the evidence you had, the evidence you wanted and did not have, and what you did about the gap.
- You can reason about a product commercially. Who pays, what for, and what has to be true for the numbers to work.
- You can hold a position with a founder, an engineering lead or a client, and change it when the argument against you is the better one. Knowing which situation you are in is the skill.
- You write and present clearly. Most of a product manager's influence here travels as writing, and a requirement that is ambiguous on Monday becomes an argument three weeks later.
- Ways of Working
- You start by asking rather than deciding. The first months are spent understanding users, the business model, what has already been attempted, and how decisions are actually made here.
- You work independently and establish your own processes. There is no research function and no analyst to brief.
- You influence without formal authority. Nobody in this structure reports to you, and the roadmap holds because people agree with it.
- You can make a decision that leaves someone unhappy, explain the reasoning, and keep working with them. Trade-offs are the job, and somebody loses every time one is made.Education
A Bachelor's degree in Engineering, Computer Science, Business Administration, or a related discipline.
What We Are Not Looking For
- Stated now rather than at the end of a multi-stage process.
- Project or delivery managers looking to change title. The skills overlap less than the market suggests, and this is not a promotion path from delivery.
- Business analysts who have written specifications against requirements someone else set. Valuable work; different work.
- Candidates whose account of a product is the features it shipped, with no view on whether it should have shipped them.
- Anyone who needs an established research function, design system and process in place before they can start.
Benefits
A growth-driven environment with opportunities to lead, innovate, and upskill continuously.